Far Cry 5


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Version 01.15


Patch 01.15
Minor stability fixes.

Version 01.12


Patch 01.12
With the launch of Far Cry® New Dawn, we’re delighted to see an increase in the activity on Far Cry® 5.
We’d therefore like to take the opportunity to fix a few minor graphical issues.

Version 01.11


Patch 01.11
1. New Additions
a. Added New Masks
b. Added New Weapons
c. Added New Vehicles
d. Added the almighty power of the Blood Dragon for IGE - players can now place this in their maps at their own discretion.

2. Stability & Performance
a. Bug fix for a freeze related to Outpost Master
b. Bug fixes for general Lobby Stability when jumping between the various game modes

3. Audio
a. Bug fix for Voice Chat losing functionality when switching game modes

4. Gameplay & UI
a. Fixed trophy unlock issue for "Hope County Master Angler" in NG+ - if requirements were met, it will now trigger for players.

5. Arcade/PVP
a. Bug fix that would reset Arcade progress when starting NG+
b. Bug fix that allowed NPCs to be spawned in PvP maps

6. Arcade/Editor
a. Adjustment of IGE Assets Costs - please see forums for more information
b. Bug fix for the Editor settings resetting
c. Bug fixes for NPCs spawned with Scripts in IGE
d. Bug fix for Camera Controls in IGE
e. Bug fixes for IGE Scripting Tools
f. Minor bug fixes on IGE assets
g. Minor bug fixes for the Icons while in IGE

7. Far Cry® 5 Dead Living Zombies DLC
a. General bug and stability fixes

Version 01.10


Patch 01.10
1. New Additions
a. Added New Game + Mode
b. Added IGE Scripting Tools
c. Added new weapons
d. Added new vehicles
e. Added new masks
f. Added new special outfits
2. Stability & Performance
a. Fixed Audio issue that was causing an edge-case crash
b. Fixed a connection error bug when the Host of an in-game party created a private session
c. Fixed a freeze that would occur upon accessing the in-game party menu
d. Bug fix for rare stuck black screen upon Fast Travelling in Coop
e. Bug fix for error screen when moving an asset outside of map limits in IGE
3. Missions
a. Minor bug fix for Player inventory after some cinematics
4. Audio
a. Fixed minor audio/VO issues in Dead Living Zombies DLC
b. Fixed a rare audio crash
5. Gameplay & UI
a. Fixed minor player 3Cs issue
6. Coop
a. Bug fix for Coop Client spawning in the air without the parachute perk when the Host uses Air Drop to fast travel
7. Far Cry® Arcade
a. Bug fix for Lost on Mars DLC weapons in Arcade
b. Minor bug fixes for Far Cry® Arcade menu navigation
8. Map Editor
a. Fixed the Sky Occlusion Setting that did not properly interact with the light level of the map
b. Removed some folders that were doubled in Lights And Effects
c. Bug fix for texture issues on destructible generic shapes
d. Bug fix for Triggers and Actions for Scripting Tool
e. Bug fix for map budgets carrying over to new created maps
f. Bug fix for assets changing upon loading the map
g. Added IGE Lost on Mars DLC assets
h. Added IGE Dead Living Zombies DLC assets
i. Minor bug fix on some Hours of Darkness DLC assets
j. Minor bug fix on decals
9. Far Cry® 5 Dead Living Zombies DLC
a. General bug fix for release

Version 01.09


Patch 01.09
1. New Additions
a. Support and assets for Far Cry® 5 Dead Living Zombies added to the game
b. Shop content added to the game
c. Added generic invisible shapes to the Arcade Editor
2. Stability & Performance
a. Fixed multiple low occurrence crashes
3. Missions
a. Fixed bug with skipping cinematic in wolf’s den
b. Fixed an issue where the characters would have blood stains on their faces during the opening mission under certain circumstances
c. Fixed an issue where the client would be unable to see the host's weapons after completing the mission "Prairie Oyster Harvest"
d. Fixed an issue where the subtitles were not properly synced with the dialogue during the John Seed intro video after liberating Dutch's Island
e. Fixed an issue where the client would see an auto-drive popup when in the car with the Host and Hurk during the mission, "The Prodigal Son"
4. Audio
a. Fixed an issue with missing sounds when the P08 has a silencer equipped
5. Gameplay & UI
a. Fixed player vehicle being damaged during outpost liberation
b. Fixed minor fishing issues
c. Fixed minor gameplay issues
d. Fixed an issue where the Bayek and Aya outfit would disappear when viewing the player from a far distance
e. Fixed various clipping issues with other special outfits
f. Fixed an issue where the D50 pistol was using the incorrect ammo type
g. Fixed an issue where NPC's could disappear after being kicked off a ladder
h. Fixed an issue where wildlife could be seen sinking into the ground under certain situations
i. Fixed an issue where certain button prompts were missing from the Live Tiles on the Main Menu
j. Fixed an issue where the "Fetching Store Products" text could be overlapping the weapon's shop menu
6. Coop
a. Fixed issue with weapons disappearing in COOP
b. Fixed some clipping issues when aiming from the passenger seat while riding a vehicle
7. Far Cry® Arcade/PVP
a. Fixed various issues in Arcade
b. Fixed issues caused by host migration
c. Fixed an issue where the "Waiting for map pickers" HUD would pop out for clients when the host was in the pick map page
d. Fixed an issue where players could be kicked from a party if the party tried to enter a lobby without enough free spaces available
e. Fixed some audio issues where the music could stop playing when joining a private lobby
f. Fixed an issue where the player could become invincible if a host migration occurred during the loadout page
g. Fixed an issue where buffs from previous sessions could carry over to new sessions
h. Fixed an issue where the map snapshot appeared off-screen for the host during map selection
8. Map Editor
a. Added new assets
b. Fixed issue with Asset and action point budgets
c. Minor asset fixes
9. Far Cry® 5 Hours of Darkness DLC
a. Fixed airstrike issue in COOP
b. Fixed issues with weapon equips
c. Fixed an issue where the button flip controller configuration would cause the binocular zoom and airstrike command to use the same button
10. Far Cry® 5 Lost on Mars DLC
a. Fixed minor gameplay issues
b. Fixed issues where host would become stuck
c. Fixed various coop issues causing the player to become stuck on mission objectives
d. Fixed an issue where the world map could be unlocked in certain situations
e. Fixed an issue where certain SFX could be heard playing during the ending credits
f. Fixed some audio replication issues for clients
g. Fixed some issues where the player was able to exit the map in certain locations
11. Far Cry® 5 Dead Living Zombies DLC
a. Content added to the game
12. Photo Mode
a. Fixed various issues with Photo Mode
b. Fixed sound issues when using certain weapons
c. Fixed an issue where the shovel would become un-usable when bringing up Photo Mode as the weapon breaks
d. Fixed an issue where photo mode was unavailable for the DLCs before completing the intro mission of the main game

Version 01.08


Patch 01.08
1. New Additions
a. New Lobby Browser added in the Arcade for Multiplayer Lobbies
b. New vehicles and weapons added to the Arcade Editor
c. New enemy and animal AI added to the Arcade Editor
d. New vegetation and static assets added to the Arcade Editor
e. New damage region assets added to the Arcade Editor under Gameplay - Health objects
2. Stability & Performance
a. Fixed multiple low occurrence crashes
3. Missions
a. Fixed a walkthrough break when playing coop during the mission "Descente Dans la Folie" where one player could trigger a checkpoint out of order
b. Fixed an issue in the mission "Furious" where the player would lose the Furious buff from the weapon wheel after dying during the mission in Coop
4. Audio
a. Fixed a minor audio issue when joining a private lobby in the Arcade
5. Gameplay & UI
a. Fixed some minor clipping issues with special outfits
b. Fixed an issue where the SVD scope would be unable to zoom after equipping the Enhanced Scope
c. Fixed an issue where the vehicle color would change after fast travelling
d. Fixed an issue where the weapon wheel selection would change to Fists after performing a Ledge Takedown
e. Fixed an issue where the automatic weapon switch would not occur when using all of the fuel for the Flamethrower
f. Switch Weapons button added to the legend when entering vehicles
g. Updated the description text of the Shovel Rounds in the player inventory
h. Fixed an issue where the Caribou and Alpha Caribou skins would have the same icon in the Inventory and Shop
i. Fixed issues with the player animation while using the SVD in certain situations
j. Fixed an issue where the SVD was missing certain SFX if a silencer was attached to it in the Main Game
6. Coop
a. Fixed an issue where the Shop 3D model of the 1956 Hierarch Force M.50 Cal would not always load for the client
b. Fixed an issue where the client could get stuck on a black screen after reloading under certain circumstances
c. Fixed an issue where the glass breaking SFX was missing for the Client when the Host throws a Molotov
7. Arcade/PVP
a. Fixed an issue in "Bounty Hunt" game mode where a dog set as a target did not have a target icon and could not be marked
b. Fixed an issue where Herald's tag icon would disappear when they use turrets
c. Fixed an issue where some HUD elements would be present during the loading screen when restarting maps or quitting back to Arcade
8. Arcade/Editor
a. Fixed various issues with assets
b. Fixed an issue where AI stuck in a rock would pass map validation
c. Fixed an issue where the first folder of a category is always selected when backing out of any folder in a list
d. Fixed an issue with the reinforcements bar appearing white when replaying an Outpost in the Arcade Editor
e. Fixed an issue where some animals were invisible when placing them in the Arcade Editor
9. Far Cry® 5 Hours of Darkness DLC
a. Fixed an issue where the unlock notifications would appear when playing the DLC after it's already been displayed in the main game
b. Fixed an issue where the player could see the compass on the opening title screen
c. Fixed an issue where the health bar can appear for the players in spectator cam under certain situations

Version 01.07


Patch 01.07
1. New Additions
a. New Avatar Items added in the Character Customization
b. New assets added in the Arcade Editor
c. New loading screens added
2. Stability & Performance
a. Fixed multiple low occurrence crashes
3. Missions
a. Fixed multiple low occurrence walkthrough breaks
b. Fixed an issue where the player would be spawned outside of the vehicle when failing and respawning during the mission "Special Delivery"
c. Fixed an issue where the Death Wish vehicle would not spawn during the mission "Death Wish"
d. Fixed an issue where the bleeding timer is not synchronized in Coop when during the mission "Where it all Began"
e. Fixed an issue where the objective was missing during the mission "Ignorance is Bliss" after a cinematic
f. Fixed an issue where the game could become stuck while opening the map after completing the mission "Man's Best Friend"
g. Fixed an issue where the Nick Rye's plane would become stuck if one coop player took the plane while the other liberated John Seed's Ranch
4. Audio
a. Fixed an audio issue where certain vehicles and weapon/attachment combinations were missing sound
5. Companion, Enemy & Animal AI
a. Fixed some minor issues with bear and cougar attack animations
6. Gameplay & UI
a. Fixed an issue where kills made with the SVD were being counted as Assault Rifle kills
b. Fixed an issue where the special fishing lures were available before purchasing the "Fisher King" perk
c. Fixed an issue where the buff visual effects could stay on screen under certain circumstances
d. Fixed an issue where the helicopters rockets could explode immediately when firing them after firing flares
7. Coop
a. Fixed an issue where client was unable to sell a location map after looting it
b. Fixed an issue where GFH were being replicated above the water while swimming during a coop session
c. Fixed an issue where the fog of war would reappear for the client after re-joining a previous session
d. Fixed an issue where the client could lose his ability to craft when joining a player during the mission "Enemies at the Gate"
8. Arcade/PVP
a. Fixed an issue where the money and perk point values would disappear from the Arcade menu after interacting with the Silver Bars menu
b. Fixed an issue where the timer and score indicators would sometimes disappear
c. Fixed an issue where picking up ammo, throwables or medkits would not display a notification
d. Fixed an issue where the Ultimate Hunter icon was appearing incorrectly in the Arcade
e. Fixed an issue where weapons would sometimes be missing for players after a host migration occurred
f. Fixed an issue where the game could become unresponsive if the host is on fire when completing a map
g. Fixed an issue where an incorrect loading screen icon could sometimes appear in the snapshot of the map
9. Arcade/Editor
a. Fixed an issue with shaders on lakes in the In-Game Editor
b. Fixed an issue where lakes would cover a larger surface area depending on how it was rotated
c. Fixed some minor issues related to various assets from the Far Cry® 5 Hours of Darkness DLC
d. Fixed some minor issues with overlapping text in the asset selection menus

Version 01.06


Patch 01.06
1. New Additions
a. New Avatar Items added in the Character Customization
b. New assets added in the Arcade Editor
2. Improved Accessibility
a. Fixed an issue with Arabic font where some letters were difficult to read
b. Added a display in the Shop menu to show how much money you can get for selling loot
3. Stability & Performance
a. Fixed multiple low occurrence crashes
b. Fixed some minor performance issues while driving in certain locations of the world
c. Fixed an issue where the game could become stuck on the transition screen when opening the map after completing an objective
4. Missions
a. Fixed multiple low occurrence walkthrough breaks
b. Various improvements to mission objectives and warning messages
c. Various fixes to certain Prepper Stashes
d. Fixed an issue where the player would be unable to complete the mission "Widowmaker" under certain circumstances
e. Fixed an issue where the mission "Light'em Up" could sometimes not be completed
5. Audio
a. Adjustments to news updates on car radios
b. Fixed some issues related to radio messages playing on loop
6. Companion, Enemy & Animal AI
a. Fixed some issues with NPC's and Companions playing incorrect dialogue
b. Fixed an issue with NPC's dialogue overlapping while riding in a helicopter
c. Fixed some issues with GFH icon priority
7. Gameplay & UI
a. Fixes and updates to weapon balance & statistics
b. Fixed an issue where land vehicles would stop if they pass through shallow water
c. Fixed an issue where the player could spawn a locked vehicle in certain circumstances
d. Fixed an issue where the player could be thrown into the air when picking up a dead body from the water
e. Fixed an issue with an incorrect spawn point loading when using fast travel
f. Fixed an issue where interaction buttons would sometimes flicker when the interaction prompts were deactivated
g. Fixed an issue where certain icons weren't changing to the correct color when activating color-blind mode
h. Fixed an issue where certain inventory items would keep flashing whenever the inventory was accessed
8. Coop
a. Fixed an issue where client model would become stuck in ragdoll when interrupting a friendly NPC who was reviving the client
b. Fixed low occurrence walkthrough breaks while playing certain missions in Coop
c. Fixed an issue in the mission "Casualties of War" where the doors in the bunker might not be replicated for a client who joins the game after the mission has started
d. Fixed an issue where the client could sometimes become invisible after liberating an outpost while in a vehicle mounted gun
9. Arcade/PVP
a. Arcade menu flows have been reworked
b. Public and Private Lobbies have been reworked
c. Added text for page tabbing in the Map Browser
d. Player will now return to the Arcade Menu rather than the Main Menu if they are idle for too long
e. The option for voice chat has been added in Deathmatch
f. Fixes and updates to weapon balance & statistics
10. Arcade/Editor
a. New weapons added to the Arcade Editor
b. Fixed issues where published maps would have missing textures in some circumstances
c. Fixed an issue where terrain textures would shift after publishing a map
d. Fixed an issue where certain smoke VFX weren't visible when destroying Bliss tanks
e. Fixed an issue where Yetis were not being affected by control zones
f. Various bug fixes to certain map editor tools
g. Various bug fixes to certain assets in the map editor

Version 01.05


Patch 01.05
1. New Addition
a. Added the option to re-do the character creation process from the Avatar Customization menu
b. Added support for Masks and Special Outfits in the Avatar Customization menu

2. Improved Accessibility
a. Subtitles turned on by default for all languages when launching a New Game

3. Stability & Performance
a. Fixed multiple low occurrence crashes
b. Fixed low occurrence issues when skipping cinematics
c. Fixed some physics issues related to vehicle doors and weapon interactions

4. Missions
a. Fixed multiple low occurrence walkthrough breaks
b. Fixed issue where Mary May won't spawn in the truk during Atonement if the player died during the drive to John Seed's Ranch

5. Audio
a. Fixed minor audio issues
b. Fixed some situations where SFX and music could go missing in specific circumstances

6. Companion, Enemy & Animal AI
a. General AI bug fixes
b. Cheeseburger's total kills should now update more consistently

7. Gameplay & UI
a. Minor bug fixes for vehicles
b. Fixed issues with certain animal animations
c. Fixed some camera issues while performing takedowns
d. Fixed an issue where the player could get stuck in a mounted turret under certain circumstances
e. Fixed some challenges that weren't tracking kills under certain situations
f. Fixed issues with cut-off text in some menus in certain languages
g. Fixed issues with text remaining on screen in certain circumstances
h. Fixed minor text issues in certain localized languages

8. Coop
a. Various replication improvements
b. General improvements to various missions while playing in Coop
c. Fixed low occurrence walkthrough breaks while playing certain missions in Coop

9. Arcade/PVP
a. Star ratings now properly reflect ratings
b. Minor graphical improvements to spectator camera
c. Improvements to matchmaking flow
d. Fixed low occurrence issues with player spawning without selected loadout
e. Fixed some issues with the PVP Announcer not playing certain lines
f. Fixed low occurrence crashes during host migration
g. Fixed issue where sometimes voice chat would not work
h. Fixed issue where sometimes player names were missing after being killed in PVP

10. Arcade/Editor
a. Fixed minor bugs with certain map creation tools

Version 01.04


Patch 01.04
1. Stability & Performance
a. Fixed low occurrence crashes and walkthrough breaks
b. Additional quality bug fixes
c. Fixed low occurrence save corruption

2. Companion, Enemy, & Animal AI
a. Fixed low repro AI issues

3. Design & Mission Progression
a. Fixed issues preventing silver bar purchase
b. Fixed minor bugs

4. Gameplay & UI
a. Fixed minor bugs
b. Fixed major lighting issue on “Atonement” mission

5. COOP and Online
a. Improved COOP connectivity
b. Fixed low occurrence COOP specific walkthrough breaks
c. Fixed voice communication issue where players could be permanently muted
d. Hurk was blowing up the client player when in a helicopter, fixed that.
e. Added cross-region compatibility with all released SKUs

6. Far Cry® Arcade
a. Improved map download efficiency
b. Fixed various Arcade gameplay issues
c. Fixed issue where map textures would be extremely low
d. Improved PVP matchmaking
e. Fixed lobby loadout selection and map selection issues
f. Fixed issue where players are stuck in lobby upon host migration

7. Map Editor
a. Fixed issue with arcade editor crashes

Version 01.03


Patch 01.03
1. Far Cry Arcade
a. Players were locked into the Multiplayer lobby because of a Host Migration issue

Version 01.02


Patch 01.02
1. Stability & Performance
a. Fixed low occurrence crashes
b. Minor quality bug fixes
c. Fixed sound pops and desync issues

2. Companion, Enemy, & Animal AI
a. Fixed low repro AI issues
b. Fixed animation issues
c. Turkey was too powerful

3. Design & Mission Progression
a. Fixed low repro walkthrough issues
b. Improved overall balancing for the economy
c. Fixed minor bugs
d. Added Live event support and rewards

4. Gameplay & UI
a. Fixed minor bugs
b. added “sell all” option for LOOT

5. COOP and Online
a. Fixed COOP and online replication issues
b. Fixed COOP specific mission issues
c. Fixed challenge tracking issue for both players
d. Hurk was blowing up the client player when in a helicopter, fixed that.

6. IGE
a. Bug fixes for the editor
b. Fix for major lighting issue
c. Updated and fixed editor assets
d. Optimization fixes for the editor

Version 01.01


Patch 01.01
1. Stability & Performance
a. Improved overall stability
b. Minor quality bug fixes
2. Companion, Enemy, & Animal AI
a. Improved guns for hire behavior and navigation
b. Fixed various low repro AI issues
c. Fixed animation issues
3. Design & Mission Progression
a. Fixed low repro walkthrough issues
b. Tweaked and balanced rewards
c. Updated perks – Added Air Drop perk
d. Improved overall balancing for the economy
e. Improved transitions
4. Gameplay & UI
a. Fixed minor bugs with animations
b. Fixed bugs with weapon handling
c. Fixed minor HUD and menu issues
d. Bug fix for challenge tracking
e. Fixed bugs with subtitles
f. Credits update
5. COOP and Online
a. Fixed COOP and online replication issues
b. Improved COOP partner spawning and join in progress
c. Fixed minor COOP bugs
d. Fixed minor COOP and online tracking bugs
6. IGE (in-game editor)
a. Bug fix for the editor
b. Updated and fixed editor assets